Y
Research Interests
Educational VR Interfaces That Use Eye Tracking to Enhance Monitoring, Usability, and Learning Outcomes
Human–computer Interaction
Educational VR Interfaces That Use Eye Tracking to Enhance Monitoring
Learning Outcomes
Usability
Virtual Reality Applications and Impacts
Visual Attention and Saliency Detection
Gaze Tracking and Assistive Technology
Visual and Cognitive Learning Processes
Augmented Reality Applications